Monthly Archives: June 2013

As I mentioned last time, three of us from the Focusrite/Novation engineering team attended the Music Hackday event alongside the amazing Sonar festival in Barcelona.  We learned lots, slept very little, and had a great time – here’s a quick summary!

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Web APIs > everything else

It seems most of the hackday crowd are very web oriented, and we’d failed to make it easy for them to see how to use a MIDI controller (MIDI? What’s that?  Is there a Node.js wrapper for it?  …well, actually, yes, in fact there are two!) in their projects.  Nonetheless, several of them did a great job.

We did point people towards the Web MIDI API and the essential Jazz Plugin, which was included in a particularly interesting hack – we’ll be exploring this further in the coming months.

Going mental

For our own hack, we decided to aim high and use the incredible Enobio EEG sensor from Starlabs.  The team were very helpful getting us up and running with their OS X SDK, despite having so much else to do and having presented the Windows version!

We wanted to exploit the phenomenon known as Steady State Visually Evoked Potentials, or SSVEP.  Broadly this means that if someone looks at a visual stimulus flashing at a rate between 3.5Hz and 75Hz, you can observe EEG activity at that frequency, with harmonics.  We instantly thought of synthesizers and decided we’d build something that could sonify the EEG trace to play musical notes – effectively using Ross’s brain as an oscillator clocked by a flashing Launchpad.

Science is hard

After an hour or so with the sensor and some hacked Launchpad firmware generating outrageously nauseating flash patterns, we’d captured a number of test traces from Ross’s brain, but had seen little in the way of harmonic content in the spectrum analyser.  I blame Ross’s brain.

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At this point, we should probably have given up and decided to make something different, but instead we thought we’d give the EEG trace a helping hand and filter for the frequencies we were expecting.  Combining this with a heart rate sensor to modulate the level, and pitch-shifting the output by an octave or two, we thought we’d be able to get something that was, while not truly “mind music”, at least in some way meaningfully related to brain activity.

DSP is hard

Ben set up an Audio Unit plugin and started integrating the Enobio SDK, discovering just how much fun* it is to add a dylib with dependencies to a component in a way that won’t bomb out at runtime.

Ross was having much more success modifying the Launchpad to do variable rate flashing, PWM for intensity and colour patterns.  He spent time helping out some of the other hackers and got some great results (see later on).

At this point I lost the plot and charged off into DSP territory.  Unfortunately I’d forgotten just how bad I am at DSP, and spent a long time troubleshooting the various buzzing, popping and aliasing introduced by my code.  By 2am, we had something that made a noise in response to the heart-rate sample data, and decided to call it a day.

*really not much fun at all.

This brain has left the station

The next morning we felt like a result was just within reach – we’d use the heart rate sensor to modulate the processed (but horribly aliased) output from the EEG, in response to visual stimulus triggered from the Launchpad buttons.  It might just work…

…but it didn’t.  With an hour to go, we had nothing that made anything approaching a useful sound, we were struggling to normalise or beat-detect from the heart rate sensor, and had only one usable development machine after the ongoing runtime dependency nightmares had wasted hours.

We decided not to demo our hack (especially as it would mean monopolising one of the precious few Enobio sensors), and spent the remaining time helping our fellow hackers include Launchpads in their work, which was a lot of fun.

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In hindsight, we’d have been much better off attacking the problem using something like Pure Data to get going quickly, wasting less time on dependencies, sample rate conversion and C++.  I sincerely doubt I’ll be writing any DSP code in the near future either.

Hacks and demos

The hacks from the event are published here on Hacker League.  Our favourite Launchpad hacks were:

…and some others that really made us smile:

We really enjoyed the event, meeting lots of inspiring people and learning about cutting-edge technologies.  We’ll be back, and next time we’ll demo!

I’m thrilled to announce that a couple of us from the Novation engineering team are coming to Music Hackday Barcelona at Sónar+D!  We’re bringing along some Launchpad S hardware to hack, and we’ll be on hand to help get the most out of the hardware and software, as well as participating in the event ourselves.

This post will serve as a place for us to share some of the content that we’ll bring on the day, but of course it’s not just for Music Hackday participants.

Two Ways to Play

The Launchpad Programmers Reference documents the MIDI messages you can send to the Launchpad to set the LEDs, and the messages that Launchpad will send you.  This allows you to do almost anything with a Launchpad, given source-level access to the software you want to control (or if you’re willing to write an intermediate translation service app).  But sometimes, you might want something a little more immediate!

To do that, what you really need to to is get inside the Launchpad…

Open(ish) Firmware

Yes, that’s right – you can now modify the firmware of your Launchpad S!  To do so, you will need several things:

  • Raisonance Ride7 development environment and RKit-ARM (Windows only)
  • The source code (we’ve exposed the fun parts so you can get straight to the action)
  • The libraries (some bits of Launchpad S are not that interesting, so we’ve packaged them up)
  • A MIDI sysex uploader (try MIDI-OX on Windows or Sysex Librarian on OS X)
  • Some guts!  The bootloader is protected so you’d have to try really really hard to brick one, but I’m sure it’s possible.
  • Optional – an RLink hardware debugger.  We’ll have a couple on hand at Music Hackday Barcelona, they can be really helpful if you’ve got nothing else to help you debug!

We’ve put the firmware on GitHub so you can make use of it.  We decided to release it under the 3-clause BSD license, which is very permissive – mainly because the code is not useful for anything other than a Launchpad S!

Those of you around on the day will be able to ask us questions, but until then we’ll try to document at least partly – we expect the documentation to improve based on your feedback.  It can’t get any worse, as at the moment, this is it:


Ummmm…. this page.  Yup, that’s it.  We’ll be adding documentation to the source code as it matures, so expect to find some useful comments and example code, particularly in sonar.c where we’ll include commented code for some of the key features.

Building the Firmware

Double clicking on build.bat in the root of the project should spit out a .syx file that you can upload to your Launchpad S.  The process is as follows:

  1. Disconnect the Launchpad S
  2. Hold down the “session”, “user 1”, “user 2” and “mixer” buttons
  3. Connect the hardware while holding them down – the device should enter the bootloader screen
  4. Send your .syx file to the device using a MIDI sysex utlilty (the device will scroll “Updating …” across the LEDs)
  5. When the pads return to the bootloader screen, press the bottom right green pad to exit to the main firmware

Note that if you modify the .rprj file, you must ensure you leave the “Standard Configuration” selected, as otherwise your build won’t work without the RLink debugger connected.